MISSTOHIT: from Misconceptions to Learning Insights through Inquiry with Playful Physical Objects

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Walk the road from misconceptions to learning insights through inquiry-based learning with playful physical (3D printable) objects.

The MissToHit project aims at creating a learning community where formal and informal learning initiatives can share STEM-related learning activities based on physical objects in an Inquiry-Based Learning (IBL) methodology. The project develops an open, free, open-source and expandable platform to design and share a set of physical object models in 3D to conduct the experiments, ready to be printed with an inexpensive 3D printer or similar equipment.

MissToHit is based on three pillars:

  • MISCONCEPTIONS: ideas that are not in agreement with our understanding of natural science. Students bring these ideas or conceptions about scientific phenomena into the science class. Usually such misconceptions are robust, very resistant to change, deeply rooted in everyday experience, and rather useful in explaining everyday life phenomena.
  • INQUIRY-BASED LEARNING THROUGH PHYSICAL OBJECTS: Inquiry-based learning encourages students to construct their own knowledge through an iterative process of orientation, theory building, investigation, conclusion and discussion. During the MissToHit project, tangible objects will be developed. Students use the objects to design and carry out experiments. Students replicate the experience of science with the goal of acquiring conceptual knowledge as well as inquiry-learning skills.
  • GENDER INCLUSIVE ACTIVITIES: MissToHit develops gender-inclusive activities for teenagers from 13 to 16 years old. The project addresses the gender issue on two levels – individual and interactional level.

 

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